Search Issue Tracker
Fixed
Votes
0
Found in
2019.4
2020.3
2020.3.22f1
2021.2
Issue ID
1381356
Regression
No
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:
1. Open the attached project "testUrpMysql.zip"
2. Change the Scripting API to IL2CPP (Edit -> Project Settings... -> Player)
3. Build and Run the project
Reproducible with: 2020.3.23f1, 2021.2.0a17
Could not test with: 2019.4.33f1 (issues with the URP package)
Notes:
- Does not reproduce with Mono
First lines of the stack trace:
0 libsystem_kernel.dylib 0x00007fff2037c4ae os_fault_with_payload + 10
1 libsystem_kernel.dylib 0x00007fff2037d02f __darwin_check_fd_set_overflow.cold.2 + 31
2 libsystem_kernel.dylib 0x00007fff203668e6 __darwin_check_fd_set_overflow + 68
3 com.unity3d.UnityEditor5.x 0x000000010b32798b PosixDomainSocketsIPC::AcceptSync(PosixDomainSocketsIPC::Stream&, float, PosixDomainSocketsIPC::Stream&) + 139
4 com.unity3d.UnityEditor5.x 0x000000010b328e85 PAL_LocalIPC_AcceptSynchronous + 53
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance decreases significantly when instantiating a Prefab with many children
- "MissingReferenceException" error is thrown when creating a new "Standard (URP)" scene
- Silent crash when opening a specific project
- "+" shaped artifacts are rendered on UI Toolkit Buttons when the border radius is over 50%, button's opacity is set to 1 and the border has width
- All references to Sprite Atlas and AssetReferenceAtlasedSprite are removed when migrating Sprite Atlas Mode from V1 to V2
Resolution Note:
Fixed in 2021.2.0a18