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RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
[Android] App crashes on some devices when using additional lights in cu...
How to reproduce:1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip"2. Build and Run on Android device Ex... Read more
[Apple silicon][M1] Game view FPS is very low when the view is moved to ...
Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more
[SERIALISATION] Going into play mode does not deserialize the object pro...
When going into play mode, a Prefab with the attached MonoBehaviour with an override on the string value for the objectValue will no... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more
[VR Template] NullReferenceException on closing VR Project Template window
How to reproduce:1. Create a new VR project2. Close VR Project Template window3. Observe Console Expected result: Window is closed w... Read more
[iOS] Script debugging does not work when adding a breakpoint in Rider
How to reproduce:1. Open the attached project ("1367090_repro.zip")2. Build And Run on an iOS device3. Take note of the IP printed i... Read more
The Player not listed in the Unity Instance window in VS when using Buil...
How to reproduce:1. Open the attached project "Repro.zip"2. Build And Run with MyTools>Windows Build With Postprocess3. Open Visu... Read more
[ShaderGraph] Alpha is shown as black when using a custom Shader Graph m...
How to reproduce:1. Download the attached project "1383356.zip"2. Open Scenes/SampleScene Scene3. Open Game view and inspect the ima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor