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OnTriggerExit2D is called in Play mode when undoing component adding
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/trigger-event-test“ scene3. Enter the Play mode4. Sel... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
UI Panel is not visible when HDR and STP filter are enabled
How to reproduce:1. Ensure you have a HDR-supporting computer with the feature turned on2. Open the “Flicker.zip“ project3. Open the... Read more
SerializedPropertyChangeEvent is invoked when initially binding Property...
Reproduction steps:1. Open the attached “Test The Callbacks.zip” project2. Open the “SampleScene”3. Select the “Script 2 Object” Gam... Read more
Toggle Button Group parenting breaks when duplicating Button
Steps to reproduce:1. Open the attached “workbench-dots.zip” project2. Open the “SampleScene”3. Open “Assets/WorldEditor/WorldEditor... Read more
Prefab's component value gets reset when entering Play Mode
Steps to reproduce:1. Open the attached “IN-86001.zip” project2. Open the “SampleScene”3. Select the “GameObject” in the Hierarchy4.... Read more
"Layout update is struggling to process current layout" error appears wh...
How to reproduce:1. Open the attached “IN-86129” project2. Open the “COH-124-Tables” scene3. Enter Play mode4. In the Game window cl... Read more
GameObject's shadows affected by custom shaders change their scale and p...
How to reproduce:1. Open the attached “IN-85278” project2. Open the “TestShadows” Scene3. If needed, arrange the Editor layout so th... Read more
NullReferenceException error occurs when using Screen Space Ambient Occl...
How to reproduce:1. Open the attached "IN-85625" project2. Open “Assets/Bug/Scene.unity”3. Locate “PC_Renderer” inside the Assets fo... Read more
Unity Editor restart required when switching to any platform from Window...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Build Profiles window3. Make sure any other module... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS