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Fixed

Fixed in 2022.3.52f1, 6000.0.26f1, 6000.1.0a2, 7000.0.0a7

Votes

0

Found in

2022.3.50f1

6000.0.23f1

6000.1.0a1

7000.0.0a7

Issue ID

UUM-84287

Regression

Yes

GameObject's shadows affected by custom shaders change their scale and position when the Scene camera is adjusted

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How to reproduce:
1. Open the attached “IN-85278” project
2. Open the “TestShadows” Scene
3. If needed, arrange the Editor layout so that both the Scene and Game windows are visible simultaneously
4. Observe the Game window and note the position of the "Sphere" GameObject's shadow.
5. Rotate and scale the camera view in the Scene window, and observe the behavior of the "Sphere" GameObject's shadow in the Game window

Expected result: The shadow of the "Sphere" GameObject remains unchanged regardless of the Scene window camera view adjustments
Actual result: The shadow of the "Sphere" GameObject dynamically changes as the Scene window camera view is adjusted

Reproducible in: 2022.3.23f1, 2022.3.50f1, 6000.0.23f1
Not reproducible in: 2021.3.44f1, 2022.3.22f1

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: The issue does not affect the project's build

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