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0
votes
Fixed

HDRP light culling imprecise when using large Far Clipping Plane

Package: Scriptable Render Pipeline HD

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Dec 07, 2021

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Version/s: 12.1.1

How to reproduce:1. Open the attached project (HDRPShadowTest.zip)2. Open scene Scenes/Test3. Observe the Game view Expected result:... Read more

1
votes
Fixed

A warning appears when a GameObject with a Collider is added to a GameOb...

Physics2D

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Dec 06, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open Assets > SampleScene3. Enter Play Mode4. Select the "[Testbed]" Gam... Read more

0
votes
Won't Fix

[ProBuilder] Unity CPU usage rises by ~20% when ProBuilder Window is ope...

Package: Probuilder

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Dec 06, 2021

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Version/s: 5.0.4

How to reproduce:1. Download the attached project 'PB CPU Usage Issue.zip'2. Open Task Manager and observe CPU usage of Unity3. Open... Read more

1
votes
By Design

Baked Lightmaps preview is more faded than in the Preview window

Shadows/Lights

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Dec 06, 2021

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Version/s: 2021.2.6f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Go Window -> Rendering -> Lighting -> Baked Lightmaps3. Check the preview... Read more

2
votes
Fixed

[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...

Package: Scriptable Render Pipeline Universal

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Dec 06, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more

0
votes
Fixed

[HDRP][Metal] Volumetric fog is clipped by shadow distance

Package: Scriptable Render Pipeline HD

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Dec 06, 2021

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Version/s: 10.7.0

Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more

5
votes
Fixed

Unity Transport fails to build on WebGL

Package: Unity Transport

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Dec 06, 2021

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Version/s: 1.0.0-pre.10

How to reproduce:1. Open the attached "webgltransporttest.zip" project2. Go to File > Build Settings...3. Select the WebGL platfo... Read more

12
votes
Fixed

[M1] "System is running out of memory" error is thrown when using Profi...

MacOS

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Dec 06, 2021

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Version/s: 2020.1.0b14, 2020.3, 2021.2, 2021.2.5f1, 2022.1

How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more

0
votes
Not Reproducible

HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...

Shader System

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Dec 06, 2021

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Version/s: 2021.2.5f1, 2022.1, 2022.1.0a16

How to reproduce:1. Create a HDRP Template project2. In the Scene View move towards the door in the first room3. Zoom in and out wit... Read more

0
votes
Duplicate

[Linux] Errors thrown about OpenGLCore not being supported when Vulkan i...

Linux

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Dec 06, 2021

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Version/s: 2022.1.0b2

Repro steps:1. Create a new HDRP template project2. Notice errors in the Console3. Enter Play Mode4. Same errors thrown Expected: No... Read more

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