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Shader warnings are thrown after building FPS Microgame template
Steps to reproduce:1. Create a new FPS Microgame Template project2. Open Build Settings (File -> Build Settings)3. Build the Proj... Read more
Can't navigate ScrollView when using XRUIInputModule and mouse scroll wheel
Reproduction steps:1. Open user attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.1/Starter Assets... Read more
Metal: Error creating pipeline state... See description
Summary:“Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) o... Read more
Crash on burst_Intrinsic_atomic_or when entering the Play Mode
Reproduction: Unzip the project attached to this ticket Delete the Library-folder in the project (otherwise the project will crash b... Read more
"Missing types referenced from component UniversalRenderPipelineGlobalSe...
Steps to reproduce:1. Create a new project using Universal 3D template2. Open Build Settings (File -> Build Settings)3. Switch to... Read more
Physics Layer Collision Matrix's Layer names, checkboxes and hover highl...
Reproduction steps:1. Open the attached “IN-83682 Physics Layer Collision Matrix Bug _ Repro FAV.zip“ project (link in the internal ... Read more
Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a...
Reproduction steps:1. Open the attached "repro_IN-83747" project2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene3. Enter t... Read more
Light/shadow information on an edge of a Terrain tile creates a seam wit...
How to reproduce:1. Open the “LightBakingIssueSceneRepro“ project2. Open the “SampleScene“3. Move the “Arrow“ GameObject in the Scen... Read more
ArgumentException is thrown when setting dataSource to the C# object tha...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UITK/TestDocument.uxml“ file in the UI Builder window3... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
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