Search Issue Tracker
By Design
Votes
0
Found in
2021.3.44f1
2022.3.47f1
6000.0.20f1
Issue ID
UUM-82318
Regression
No
EditorSceneManager.sceneOpened is not triggered when initially loading Scene on Editor Startup
Reproduction steps:
1. Open the attached “BugRepro” project
2. Observe the Console window
Expected result: A message with the current Scene name is displayed
Actual result: No message is displayed
Reproducible with: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Not reproducible when opening a Scene from within the running editor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
Resolution Note:
EditorSceneManager.sceneManagerSetupRestored is a callback that can be used for scenes that are restored on startup - keep in mind that this will also be called when entering and exiting play mode.