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Under Consideration for 2022.3.X, 6000.0.X

Votes

1

Found in

2022.3.47f1

6000.0.20f1

Issue ID

UUM-82262

Regression

No

Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project

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Reproduction steps:
1. Open the attached "repro_IN-83747" project
2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene
3. Enter the Play Mode
4. Observe the crash

Reproducible with: 2022.3.47f1, 6000.0.20f1
Couldn't test with: 2021.3.43f1 - Unsolvable Console errors (mainly 'PackageCache')

Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested

Notes:

* Reproducible in Player
* When there’s no terrain in the Scene, the crash doesn’t appear

First few lines of the stack trace:
0x00007ff728779bc1 (Unity) PrepareDrawShadowsCommandStep1
0x00007ff72877451f (Unity) ScriptableRenderContext::ExecuteScriptableRenderLoop
0x00007ff727cb5789 (Unity) ScriptableRenderContext_CUSTOM_Submit_Internal_Injected
0x0000017c8bc5b5aa (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rendering.ScriptableRenderContext:Submit_Internal_Injected (UnityEngine.Rendering.ScriptableRenderContext&)
0x0000017c8bc5b4db (Mono JIT Code) UnityEngine.Rendering.ScriptableRenderContext:Submit_Internal ()

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