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The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...
Reproduction steps:1. Open the attached "1390230.zip" project2. Open the "Battle James" Scene3. Enter the Play mode Expected result:... Read more
Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...
How to reproduce:1. Open the user's attached "URPGPUInstancingTest" project2. Enter the Play Mode in the "SampleScene 1" Scene Expec... Read more
[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...
Reproduction steps:1. Open the attached user's Unity project "2021CreateDelegateCrash.zip"2. Open the "TheCrashScene.unity" Scene3. ... Read more
[M1] Object with Transparent / Fade Material shows through opaque object...
How to reproduce:1. Open the user's attached project "ssr transparency issue.zip"2. Build and Run Expected result: The object with T... Read more
Crashing when opening scene
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MovementDemo' Expected result: The Scene is openedActual... Read more
Missing keyword declarations when using dynamic branching is not obvious...
With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more
Animation playback is incorrect when using Asset Bundle exported from Un...
How to reproduce:1. Open the user's attached project (ImportBundleTest.zip)2. Open scene ImportScene3. Press the Play button4. Obser... Read more
Specific Actions dropdown tab does not appear when setting the Target of...
How to reproduce:1. Open the user attached project2. Enter the "LEGO Tutorial" Scene found in the Scenes folder (Assets -> LEGO -... Read more
UNITY_PREV_MATRIX_M and UNITY_PREV_MATRIX_I_M errors are thrown when ena...
Reproduction steps:1. Open the user's attached project2. Select "Assets/Broken Graphs/New Shader Graph" Shader Graph3. Notice there ... Read more
Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...
Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS