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Four "Learn more" links direct to default (2020.3) Manual version, inste...
Steps to reproduce:1 Open any project you have2.1 Go to ProjectSettings->Editor tab and find "Learn more..." links in ParallelImp... Read more
Editor crashes when coming back from Sleep mode
Reproduction steps:1. Open any project2. Enter the computers Sleep mode3. Wake up the computer after some time Expected result: Edit... Read more
[ShaderGraph] Screen Position Node flips the image over the x-axis when ...
How to reproduce:1. Open the attached "case_1395620" project2. Open the "SampleScene" Scene3. Observe the Game view Expected result:... Read more
Nested properties "isExpanded" state is not preserved when reordering Re...
How to reproduce:1. Open the user's attached "2022.1 Beta Project.zip" project2. Open the "ReoderableListBug" Scene3. In the Hierarc... Read more
[VFX Graph] Cannot undo changed Properties when the Visual Effect is con...
How to reproduce:1. Open the attached project "undoRepro"2. In the Project window, select the Asset "Prefab Variant" (Assets/Prefab ... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce:1. Download the attached project "Unity-ex.zip"2. Set your mobile device language to Russian, French, Portuguese, o... Read more
Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...
How to reproduce:1. Open project "SlicedPivotRepro.zip"2. Observe the view in the Scene window Expected result: Sprites Grids are on... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningsActual... Read more
Editor stuck on loading scene when entering Play Mode
How to reproduce:1. Open the project "repro project.zip" from the google drive link2. Open Assets > Scenes > Game.unity3. Ente... Read more
RenderTexture does not repaint Material when Camera view changes
How to reproduce:1. Open the user's attached project2. Open scene Scenes/RenderTest3. In the Project window, under the Assets folder... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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