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Packman options to add package from Git URL doesn't always show the wind...
The popup window for adding a package manager by git URL sometimes appears away from the + button instead of directly below. Repro s... Read more
[ironSource SDK] A unitypackage asset is imported after closing plugin's...
How to reproduce:1. Open the user's attached project "IronSourceImportBug.zip"2. Navigate to Assets > IronSource > Editor in t... Read more
[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps:1. Download user's attached project "SignalCollisionTest.zip"2. Open and build "XamarinAndroidEmbedUnityTest.sln"... Read more
"UnityEngine.SystemInfo.processorFrequency" value in M1 Macs is 0 in Player
How to reproduce:1. Open attached project "M1Frequency.zip"2. Go to Build Settings and build3. Open the Player and observe the numbe... Read more
[iOS] Crash at UIApplicationMain when quitting the iOS simulator
Reproduction steps:1. Download and open the attached "CrashyMacDate.zip" project2. Build and deploy the project for an iOS Simulator... Read more
Editor freezes when Running EditMode tests in batchmode
How to reproduce:1. Download the user's attached "Build-Error.zip"2. Open the "__build-script.bat" in a text editor3. Change ... lin... Read more
"SerializedProperty has disappeared!" error thrown when calling ApplyMod...
Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more
TimelineAssets can't be removed from the memory when using "Resources.Un...
How to reproduce:1. Open project "TimelineAssetLeak.zip"2. Go to Window > Asset Management > Addressables > Groups3. Press ... Read more
[HDRP] Tiles missing lights when camera's near and far plane distance is...
Steps to reproduce:- Open "Outdoors Scene" in attached project- Look at the rendering in the game view Expected :- All objects are l... Read more
"Cancelling DisplayDialog" error when switching Platforms in Build Settings
Reproduction steps:1. Open attached project "rqa-projet-grace.zip" and scene "New_Lobby"2. In Build Settings window, select "Android... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS