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SRP-specific outputs get destructively removed if the required SRP is no...
Repro steps:1. Import the attached VFX (CrossPipelineVFX.vfx) into a project which has only URP or only HDRP2. Observe the output be... Read more
"Can't add script" error is thrown when a Preprocessor Command block con...
How to reproduce:1. Open the attached project "scriptRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In th... Read more
[Android] Build fails with error message "UnityException: Invalid projec...
Reproduction steps:1. Open Unity Hub2. Press the "New project" button at the top right corner3. In Project Settings > Project nam... Read more
[Materials][Skybox] Uninformative tooltips on skybox shaders
How to reproduce:1. Create a new project2. Create a new Material in Assets3. Select Material and go to Inspector4. Click on Shader d... Read more
[XR] Unintuitive error produced on entering Play mode in VR template wit...
Steps to reproduce:0. No VR setup is used1. Create a VR template project2. Enter Play mode Expected results: No errors, if additiona... Read more
PlatformNotSupportedException is thrown when using System.Security
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
[iOS 15] CoreText warnings are spammed constantly when using text UI on ...
Steps to reproduce: 1. Open attached project (test-coretextwarning.zip)2. Switch to iOS3. Build the SampleScene4. Run on iOS 15 devi... Read more
Texture size increased on first build when 'Compress Textures/Assets on ...
How to reproduce:1. Download the attached project '1397965.zip'2. Make sure to disable Preferences > Asset Pipeline > Compress... Read more
Incorrect rendering when Intermediate Texture is set to "Auto"
Reproduction steps:1. Open the user's attached project "BugReport.zip"2. Observe the Game view Expected result: The Game view has a ... Read more
Curves Editor crops big values
Big value numbers are being cropped in the Curves Editor. There is no way to adjust the column. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS