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1
votes
Fixed

[iOS] [Input System] EnhancedTouch touches persist when released after t...

iOS

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Mar 30, 2022

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Version/s: 2022.3.33f1, 2023.2.0b14, 2023.3.0a10

How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more

0
votes
Won't Fix

Mouse.current.leftButton.wasPressedThisFrame returns True when clicking ...

Input

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Mar 30, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.2.0b3, 2023.1.0a5, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

7
votes
By Design

UWP Build fails when System.Text.Json.dll is included in the project

IL2CPP

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Il2cpp_System_Text_JSON.zip"2. Open File>Build Settings...3. Switch Architecture t... Read more

1
votes
By Design

[Input System] CompositeBinding doesn't work with Mouse Scroll Wheel

Package: Input System

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Mar 30, 2022

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Version/s: 1.1.0-pre.6

How to reproduce:1. Open user-submitted project2. Press Play3. Scroll Mouse Wheel Down Expected result: Text changes from 1 to 2Actu... Read more

0
votes
Duplicate

[UIR][Android][UI Toolkit] Image is not rendered in the application when...

Package: UI Toolkit

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Mar 30, 2022

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Version/s: Built-in

Reproduction steps:1. Open the attached Unity project "Test Solo UI.zip"2. Go to File > Build Settings and switch to Android Plat... Read more

0
votes
Fixed

API updater fails to resolve dependencies when building with Terminal

Scripting

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Mar 30, 2022

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Version/s: 2020.3.3f1, 2020.3.29f1

Reproduction steps:1. Open Repro.sh inside the project folder and modify Unity's version path2. Open the Terminal and navigate to th... Read more

0
votes
Fixed

Instanced URP Shaders using Spherical harmonics variables causes long in...

WebGL

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more

0
votes
Fixed

Child Canvas Anchors size is set to zero if parent Canvas is disabled wh...

uGUI

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Mar 30, 2022

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Version/s: 2022.1.0a6, 2022.1.0b2, 2022.2

How to reproduce:1. Open project "Canvas Bug.zip"2. Select "Demo Canvas" GameObject in the Hierarchy window and expand it3. Select "... Read more

0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

0
votes
Won't Fix

UI Toolkit Event Debugger renders incorrectly in light mode

Package: UI Toolkit

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Mar 30, 2022

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Version/s: 1.0.0

Reproduction steps:1. Open the user's attached project2. Open Unity > Preferences > General3. Change Editor Theme to Light mod... Read more

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