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[WebGPU] clearing 2d array texture only clears first slice
Steps to reproduce: CommandBuffer cmd = new CommandBuffer();RenderTargetIdentifier rtId = new RenderTargetIdentifier(arrayTexture, 0... Read more
Particle System Renderer icon is missing in Animation window > Add Prope...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new “Particle System” GameObject ... Read more
Decals render pink when building Addressables outside the project
Reproduction steps:1. Open the attached “addressables-builder-sample” project2. Run the Addressables build (Build > Build All Pac... Read more
"Toggle Tool Handle Rotation" fails to cycle options via shortcuts when ...
How to reproduce:1. Open the attached "IN-126746" project2. Open "SampleScene"3. Focus the Scene window. Make sure that the "Toggle ... Read more
[Android] Legacy, TMP and UI Toolkit Input Field language toggle to some...
Reproduction steps:1. Open the attached “IN-125675“ project2. In the Android device, install any non-latin alphabet(ex.: Korean) inp... Read more
Nesting horizontal ScrollView breaks the vertical scrolling flow
Steps to reproduce: Import scrollview-horizontal-nesting.uxml in a Project. Open in the UI Builder and enter preview mode. With the ... Read more
Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.G...
Steps to reproduce:1. Open the “user’s attached project”2. Select “Tools/Shader Tests/Test Shader Keywords (6000 API)” through the M... Read more
Inconsistent “Remove property” behavior when removing child properties i...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new "Cube" GameObject (GameObject... Read more
Cameras overlay First Person Mode settings dropdown does not have paddin...
Steps to reproduce: Create a new Unity project using Universal 3D template Enable the "Cameras" overlay in the Scene View Open the F... Read more
Scene View Camera overlay preview goes out of Scene View bounds when the...
Steps to reproduce: Create a new Unity project using Universal 3D template Enable the "Cameras" overlay in the Scene View Resize the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS