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[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Project wi... Read more
[AVP][VisionOS] Spatial Video Playback doesn't work when using an AVP de...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps:1. Create a new visionOS MR project2. Create a new “Cube“ GameObject in the Hierarchy3. Enter the Play Mode4. Fin... Read more
[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Enter the Play... Read more
[VisionOS] Crash report causes crash on visionOS
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[visionOS] Unbounded volume camera with any transform position applied i...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene3. Select the “Vo... Read more
Matrix Construction node is transposed on visionOS pro device
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. O... Read more
[visionOS] The child GameObject doesn't animate with the parent GameObject
Reproduction steps:1. Open the attached “Repro“ project2. Enable the Play To Device (Window > PolySpatial > Play To Device)3. ... Read more
PolySpatial SDK occurs GC.Alloc too much
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Shuriken/Scenes/EditorDebugScene.unity“ Scene3. Enter the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask