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[VisionOS] XRGeneralGrabTransformer makes object move upon selection whe...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleSceneUnbounded.unity“ Scene 3. Enter th... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps: 1. Create a new visionOS MR project 2. Create a new “Cube“ GameObject in the Hierarchy 3. Enter the Play Mode... Read more
[AVP][VisionOS] Spatial Video Playback doesn't work when using an AVP de...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Projec... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3
Reproduction steps: 1. Create a new project 2. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)... Read more
[VisionOS] When using InputSystem's PlayerInput with Apple Vision Pro, i...
Reproduction steps: 1. Open the attached “VisionProTest2“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Build th... Read more
The polyspatial debug link does not copy over the disabled state of the ...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “TestC... Read more
[VisionOS] Mesh collider breaks interactions with XR interaction toolkit
Reproduction steps:d 1. Open the attached “Repro“ projected 2. Open the “Assets/Scenes/HandsDemoScene AVP.unity“ Scene 3. Selec... Read more
[VisionOS] Texture not updating on visionOS device
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “/Assets/Scenes/SampleSceneUnbounded.unity“ Scene 3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled