Search Issue Tracker

Feature Request

Votes

4

Found in [Package]

1.2.3

Issue ID

AVPB-591

Regression

No

[VisionOS] When using InputSystem's PlayerInput with Apple Vision Pro, input from a Bluetooth keyboard cannot be received

Package: PolySpatial visionOS

-

Reproduction steps:
1. Open the attached “VisionProTest2“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)
4. Run the project on an Apple Vision Pro device
5. Connect a Bluetooth keyboard to your Apple Vision Pro
5. Look at the sphere and press space on the Bluetooth keyboard
5. Observe the sphere’s color

Expected result: The Sphere’s color changes to red
Actual result: Sphere’s color doesn’t change, keyboard input is not being registered

Reproducible with: 1.2.3 (2022.3.32f1)

Reproducible on: MR on Apple Vision Pro - built using M2 Pro macOS 14.2.1 (user’s platform)
Not reproducible on: No other environment tested

  1. Resolution Note:

    We're considering this a feature request rather than a bug. Currently, Bluetooth keyboards work when the onscreen keyboard is showing (for instance, when entering text into a TextField). They do not work, however, for general input (the way that game controllers work). We will create an internal task to add that support.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.