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MARS content includes materials that do not upgrade to URP
+Synopsis+ I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic... Read more
Graphics artifact in Device view after adding Point Cloud Visualizer
*Synopsis* When I add a Point Cloud Visualizer to a scene and then use MARS simulation via Game view Play mode, graphics artifact... Read more
Simple Platformer MARS Template freezes on iPhone
+Synopsis+ The PlatformerSimple scene from the Mars Template that the Mars Tutorial references freezes on iPhone 13, probably on ... Read more
AR Camera Background package rule appears twice in MARS Project Validation
+Synopsis+ MARS Project Validation includes this rule twice: [AR Foundation AR Camera Background available] ‘AR Foundation’ p... Read more
MARS crash during AR Simulation
+Synopsis+ Using the Normal Meshes scene in the AR Foundation Samples project, entering AR Simulation mode crashes the Editor if MA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts