Search Issue Tracker
Active
Under Consideration for 1.5.X
Votes
0
Found in [Package]
1.5.0
Issue ID
MARS-1526
Regression
No
Builds fail with multiple errors when the MARS package is installed
Reproduction steps:
1. Open the attached "MARS 3D Core" project
2. Build and run the Player (File > Build And Run)
3. Observe the Editor
Expected result: The Build succeeds
Actual result: The Build fails with the "BuildFailedException: Unity MARS Build Failed" and “Please enable the 'ARCore' plugin in 'XR Plug-in Management'“ errors and multiple warnings are thrown as well
Reproducible with: 1.5.0 (2022.3.31)
Not reproducible with: 1.5.0 (2021.3.39f1)
Could not test with: package versions lower than 1.5.0 (Could not downgrade the package to due its dependencies), 1.5.0 (6000.0.5f1) (Multiple “error CS0012” compilation errors))
Reproducible on: MacOS Sonoma 14.5 (Intel), Windows 11 (user’s)
Not reproducible on: No other environment tested
Notes:
- The issue is reproducible on a blank project with the MARS package installed
- The ARCore is enabled but the build error is still thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock
- PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exited due to recompilation
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play Mode on a specific project
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
Add comment