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Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce: 1. Open the attached project 2. Open the Level0 scene 3. Click Window > 2D > Tile palette 4. Select any Tile from ... Read more
[2D] Multiple errors thrown continuously on resizing the grid size of Ti...
When Tilemap Grid size is changed from Inspector then it causes the editor to throw IndexOutOfRangeException, GUI Error, OverflowExc... Read more
[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...
Reproduction steps: 1. Open user attached Project 2. Open "SCENE_NAME" Scene 3. Open Tile Palette, Window -> 2D -> Tile Palette 4. D... Read more
[2D][Tilemap Extras] RuleOverrideTiles get removed from scene when upgra...
How to reproduce: 1. Open the user's attached project("TilemapBugRepro.zip") 2. Update the "Tilemap Extras" package to Version 1.6.2... Read more
[Tilemap] Tile Selection Box is duplicated and offset when Cell Anchors ...
Reproduction steps: 1. Open attached project "TileSelection" 2. Open "Assets/Scenes/Villages test scene" Scene 3. Select the "TileMa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
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- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard