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[Profiler] The Addressable Asset Module module outputs an ArgumentExcept...
Steps to reproduce: 1. Open the attached user's project "Profiler Hash Collision.zip" 2. Make an Addressables build 3. On the Add... Read more
Audio Mixer volume doesn't change when trying to change volume with a Sl...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Build And Run the project (File > Build And Run) 3. In the Playe... Read more
CRC Mismatch prevents download when retrying to load Bundles with Addres...
How to reproduce: 1. Download the attached project 2. Prepare a local host server and make the load paths from the group point to th... Read more
Raw texture of a Sprite which is in a Sprite Atlas is loaded when it is ...
Reproduction steps: 1. Open the user's attached project "TestAddrMem.zip" 2. Select "Build > New Build > Default Build Script" in ... Read more
Default Addressables Group is not set when saving the project and restar...
How to reproduce: 1. Open the attached project "1217157 - Addressables Default Group Setting.zip" 2. Open Window>Asset Management>Ad... Read more
Textures are not included in the same bundle as Sprite Atlas that uses t...
Reproduction steps: 1. Open the user's attached project (Addressable_1233628.zip) 2. Click Build > New Build > Default Build Script ... Read more
Addressables Editor Hosting shows previous Platform when Platform is cha...
Reproduction steps: 1. Open the attached project "AddressablesTest" 2. Open Window -> Asset Management -> Addressables -> Hosting 3.... Read more
[Android] Addressable Asset loading time is increased when Building on A...
Reproduction steps: 1. Open the user's attached "addressables-repro.zip" project 2. Change Addressables package version to 1.18.9 3.... Read more
Addressable Group location gets duplicated when building the group and r...
How to reproduce: 1. Open the user attached "AddressablesTest.zip" project 2. Open the "TestScene" Scene found in the "Assets/Scenes... Read more
AssetReferenceSprite and AssetReferenceAtlasedSprite cannot be assigned ...
Reproduction steps: 1. Unzip and open the attached 'repro.zip' project 2. Select the 'TestSO' asset in the Project Browser 3. Right-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector icon in the "Inspector" window is less sharp/more pixelated than other editor icons
- Text Input doesn't restore the old input in the Inspector window when using the "Revert" button on Prefabs
- An "EndLayoutGroup" error is thrown when extracting textures of an FBX file for the second and later times
- A NullReferenceException error is thrown when extracting textures from an FBX
- “Convert To Subgraph Operator” option is capitalised incorrectly in VFX Graph