Search Issue Tracker
Cant reference Test Assembly Definition when it is located inside a Loca...
Reproduction steps:1. Open the attached Project inside of "BugHuntingTestAssemblies.zip" Expected result: Project compiles without a... Read more
Scene Build Index can't be found from test runner
How to reproduce:1. Open attached Unity project2. Open test Runner window3. Run SceneTest test4. Observe console Expected result: Bu... Read more
[Unity Test Framework] UnityTearDown is skipped when a test fails during...
How to reproduce:1. Open attached project "TestTimeoutIssue.zip"2. Open Test Runner window and PlayMode tab3. In Test Runner, run "S... Read more
[Jobs][DOTS] Building empty project with Jobs results in "Unable to find...
Reproduction steps:1. Create a New Project2. Import the "Jobs" package3. Build a Standalone build4. See Console Expected Result: No ... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
Search reset button is active in Test Runner Window when there is nothin...
How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more
Cancel button doesn't work as expected in Test Runner when clicked after...
How to reproduce:1. Open attached project2. Open Test Runner window3. Click "Run All"4. Immediately click the "Cancel" button from t... Read more
[Test Framework] Package version in editor manifest does not match the l...
As of 2019.3.0b8, the latest verified version of the Test Framework package is 1.1.3. The latest version included in the editor mani... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
NullReferenceException when exiting PlayMode in test
How to reproduce:1. Open attached Unity project2. Open Test Runner window3. Select PlayMode tests4. Run tests5. Observe console Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PropertyDrawer gets disposed while still being active when adding a secondary component
- Realtime GI behaves differently when using Unlit (Amplify) and Lit (Shader Graph) shaders in URP
- API Updater strips Unity-owned Custom Attribute references within precompiled DLLs
- [iOS] ListView is flickering when scrolling over the end
- The Aspect Ratio Fitter Component on a Prefab displays a parent-related warning despite the Prefab's inability to have parents when "Envelope Parent" or "Fit In Parent" modes are used