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[VFX] Input value of "Capacity" is not changing when a mouse is dragged ...
On dragging the mouse cursor over the input field of "Capacity" under "VFX Basic Initialize" in the Inspector when the "Initialize p... Read more
[VFX Graph] Blackboard window Clips when it dragged to the top of the VF...
When a blackboard window is dragged towards the top of the VFX window, the title of the blackboard window clips, refer attached vide... Read more
[Subgraphs] Exposing an output make it impossible to open the VFX using ...
Repro steps: 1. Create a new VFX asset and open it 2. Create a node (i.e. Add), right click on it and convert it to a subgraph opera... Read more
[VFX] Creating a Subgraph breaks connections/the Effect
[VFX] Creating a Subgraph breaks connections/the Effect To reproduce: 1. Create a new project 2. Install Visual Effect Graph Packag... Read more
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete ...
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete Group option To reproduce: 1. Create a new project 2. Insta... Read more
[ShaderGraph] Mesh Outputs in the VFX graph don't render correctly when ...
Repro steps: 1. Open the attached package 2. In the game view, observe that the capsule on the left only shows partially Expected o... Read more
VFX OpenGLES3 error when compiling shaders unexpected token '#' at kerne...
Reproduction steps: 1. Open the attached project “URPIntegrationTests.zip” 2. Go to Edit > Project Settings > Player 3. In Other Se... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
How to reproduce: 1. Open a new URP/HDRP project 2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package ... Read more
'SAMPLE_DEPTH_TEXTURE' macro redefinition warnings when first importing ...
Repro steps: 1. Create a new non-SRP project (i.e. 3D Project) 2. Import HDRP *or* import URP and then manually import the VFX Graph... Read more
[VFX Graph] Editor crashes on assigning any VFX Graph to "Asset Template...
When any VFX Graph is assigned to "Asset Template" from "Visual Effect" prefab causes editor to crash, refer the attached video Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used