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[Windows 11] Package Manager Features are displayed incorrectly after mo...
Reproduction steps: Create a new project Open Package Manager Select "Packages: In Project" option in the dropdown next to the plus ... Read more
Android Install Location changes when Exporting Project
Reproduction steps:1. Open the attached project “BugRepro”2. Open “Build Settings > Player Settings > Other Settings” and chan... Read more
Asset isn't able to be completely removed from project
Steps to repo: Open a HDRP/URP/Core scene in Unity Editor Open package manager Import the "Feel" Asset In the Package manager click ... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps:1. Open the attached project “DrawerBug”2. In the Project window select Assets → “TESTSO” scriptable object3. In ... Read more
Element UI disappears and NullReferenceException is thrown when dragging...
How to reproduce:1. Open the user’s attached “ListView Bug” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameOb... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps:1. Open the attached project “URPrepro”2. Open the “StarSystem” Scene3. Enter the Play mode4. Leave the machine i... Read more
[Memory Profiler] Errors are thrown or Player crashes at dynamic-to-mana...
How to reproduce:1. Open the user’s attached “Test” project2. Build and Run the “main” Scene3. Take and open a snapshot of the Playe... Read more
[Android] GraphicsBuffer.CopyCount does not work with Append Compute Buf...
Steps to reproduce:1. Open the attached user's project "Bug Report.zip"2. Build the app on an Android device3. See that there are on... Read more
"DirectoryNotFoundException" error when building a project via script in...
How to reproduce:1. Open the attached project “BuildLocationBug.zip“2. Build the project in folder A (Window>Test>Build)3. Bui... Read more
New items are created and old ones remain in memory
How to reproduce:1. Open the attached project ‘TreeViewBug.zip’2. Open the Environment Layer Stack Window (Window>Environment>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0