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"Burst error BC1042: The managed class type `System.IntPtr` is not suppo...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors are thrown in the Cons... Read more
Cannot open input file 'ucrt.lib' with Win-SDK 10.0.26100.0 building for...
Steps to reproduce: 1. Install Windows SDK 10.0.26100 2. Create a Unity project with UWP platform extension 3. Install Burst into th... Read more
CPU feature checks (Avx.IsAvxSupported) are ignored when building projects
How to reproduce:1. Open the attached “IN-82889” project2. Select File → Build Settings3. Build the project4. Observe the result Exp... Read more
"Burst internal compiler error: System.Exception: Error while generating...
How to reproduce:Open the user's attached project Expected results: No errors are thrown in the Console windowActual results: "Burst... Read more
Crash on burst_Intrinsic_atomic_or when entering the Play Mode
Reproduction: Unzip the project attached to this ticket Delete the Library-folder in the project (otherwise the project will crash b... Read more
Build fails with burst errors when building for VisionOS with the 3D URP...
How to reproduce:1. Open the “ReproVisionOSBurstErrors“2. Open the “SampleScene“3. Build for VisionOS4. Observe the Console window A... Read more
"BC1055: Unable to resolve the definition of the method <Custom package ...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Settings“3. Build the application4. Observe the Co... Read more
[Android] Build fails with a "Burst compiler failed running" error when ...
Reproduction steps:1. Open the attached “IN-86100” project2. Build the Player (File > Build Settings > Build) Expected result:... Read more
Crash on mono_domain_set during burst compilation when opening a specifi...
Reproduction steps:1. Open the attached "ASDQWE" project2. Observe the Editor Expected result: The Editor opens successfullyActual r... Read more
tvOS builds fail when building with the Burst package on MacOS Silicon
Steps to reproduce: 1. Create a new project 2. Make sure the Burst package is installed3. Open the Build Settings window4. Switch pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask