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0
votes
Fixed

Editor freezes when waiting for InitializeAsync to complete

Package: Build Pipeline - Addressables

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Aug 03, 2021

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Version/s: 1.18.13

Reproduction steps: 1. Open user attached Project 2. Open the Scene in Assets\\Examples\\Scenes 3. Press Play Expected result: Edit... Read more

0
votes
Fixed

Addressables Event Viewer graphs stay visible when scrolling out of sight

Package: Build Pipeline - Addressables

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Aug 05, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the attached project (Addressables.zip) 2. Press the Play button 3. Go to Window -> Asset Management -> Ad... Read more

0
votes
Fixed

"ArgumentException: An item with the same key has already been added" wh...

Package: Build Pipeline - Addressables

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Aug 11, 2021

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Version/s: 1.18.13

How to reproduce: 1. Open the attached project's Scene labeled "Bug" 2. Enter the Play Mode 3. Inspect the Console Window Expected ... Read more

4
votes
Fixed

Unity keeps drawing Inspector header when selecting certain assets

Package: Build Pipeline - Addressables

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Aug 11, 2021

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Version/s: 1.18.15

Reproduction steps: 1. Open the "PerformanceIssue.zip" project from the Google Drive 2. Navigate to the 'Assets/Data/Test Suite/Test... Read more

0
votes
Won't Fix

[Android] Textures/Shaders are missing in the Build

Package: Build Pipeline - Addressables

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Mar 02, 2022

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Version/s: 1.19.18

How to reproduce: 1. Open the attached project ("Project_1407650" download link in the edit) 2. Open the "Main" Scene found in the "... Read more

0
votes
Fixed

[Addressables] Editor freezes when Max Concurrent Web Requests operation...

Package: Build Pipeline - Addressables

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Nov 30, 2021

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Version/s: 1.18.2

How to reproduce: 1. Open the user-submitted project 2. Open the Addressables Groups window (Window > Asset Management > Addressable... Read more

2
votes
By Design

[WebGL] "MissingMethodException: Default constructor not found for type"...

Package: Build Pipeline - Addressables

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Aug 23, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the user's attached "TestAA2021.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Ru... Read more

0
votes
Fixed

Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more

0
votes
By Design

MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the attached project (Addressables.zip) 2. Open Window -> Asset Management -> Addressables -> Settings 3. ... Read more

1
votes
Fixed

Shader Bundle Naming Prefix tooltip is incorrect when hovering cursor ov...

Package: Build Pipeline - Addressables

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Aug 17, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more

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