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Won't Fix
Votes
0
Found in [Package]
1.19.18
Issue ID
ADDR-2570
Regression
Yes
[Android] Textures/Shaders are missing in the Build
How to reproduce:
1. Open the attached project ("Project_1407650" download link in the edit)
2. Open the "Main" Scene found in the "Assets/Scene/Server" folder (to prevent Addressables download)
3. Switch the project's Platform to Android (File->Build Settings...-> Select Android and Switch platform)
4. Check the "Development build" option
5. Open the Profiler (Window->Analaysis->Profiler)
6. Open the custom Build Settings (Build->Settings...)
7. Check the "AddressablesForceLocal" option
8. Build And Run
Expected results: No missing Textures/Shaders in the intro
Actual results: Objects can be seen in magenta color in the intro
Reproducible with: 1.19.18 (2019.4.26f1, 2020.3.29f1, 2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Not reproducible with: 1.19.18 (2019.4.25f1)
Reproduced with:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
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Resolution Note:
It looks like the Addressables content build isn't being done after switching platforms. After the platforms swtich, please click on Build -> New Build -> Default Build Script in the Addressables Group window.