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[Quest 2] XRController.controllerNode keeps using the original controlle...
Reproduction steps:1. Open the attached project "ControllerNodeTesting"2. Open the “/Assets/Scenes/SampleScene” Scene3. Connect Ques... Read more
Painter2D sets the wrong vector value when drawing figures
Reproduction steps:1. Open the attached project “DrawingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. Pr... Read more
The Treeview element is not expanding fully when trying to expand it mor...
Reproduction steps:1. Open the attached project “TreeViewBug“2. Press Window>Test-TreeVeiw3. Expand the TreeView element “Built-i... Read more
"Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases ever...
Reproduction steps:1. Open the “MaterialCount“ project2. Open the “SampleScene” scene3. While observing the Console enter and exit P... Read more
Timeline tracks cannot be deleted when selecting a disabled PlayableDire...
Reproduction steps:1. Open the “TrackDeletion” project and the “SampleScene” scene2. Using Project Browser open the “SampleTimeline“... Read more
Cannot scroll up/down a Frame Debugger event panel when mesh preview is ...
Reproduction steps:1. Open the “MeshPreview“ project and the “SampleScene“ scene2. Open Frame Debugger and click “Enable”3. Select t... Read more
Wrong tooltip when hovering over the "Load In Background" property of an...
Reproduction steps:1. Open the “LoadInBackground“ project2. In Project Browser select the “SampleAudioClip“ audio clip3. In Inspecto... Read more
Player Crashes when launched on Oculus 2
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Oculus 2 Expected result: World is being rendered a... Read more
ShaderKeywordFilter.SettingsNode.GatherFilterData stackoverflow crash wh...
Reproduction steps: Open the attached project “BundleProject” Go to "Window > Asset Bundle Browser” Select "Build" tab and click ... Read more
Input results in a "NullReferenceException" when passing "null" to "GUIL...
Reproduction steps:1. Open the “TextFieldNull“ project2. Open the “TestWindow” window (Tools > TestWindow)3. Select the text fiel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12