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UI Document: Component titles should be listed with spaces
Repo steps: Open Unity Scene In Hierarchy > Right click > Hover on "UI Toolkit" > Click "UI Document" The component "UIDocu... Read more
[HDRP] Decal texture are stored in the decal atlas even if all "Affect X...
Steps to reproduce : - You can use the attached project to check the issue- Or setup a decal project that affects transparent, with ... Read more
Wrong script is opened when double-clicking the runtime error in the Con...
How to reproduce:1. Open the project ”IN_31123”2. Open the “-MAIN resizing UI” Scene3. Enter the Play Mode4. Wait until the 4th erro... Read more
Names and paths of the addressable assets don't get updated in the Asset...
How to reproduce:1. Open the project “IN_31347”2. Open Assets/Texture3. Rename “New Sprite Atlas” Sprite Atlas4. Select the “Main Ca... Read more
Prefab Instance with MaterialPropertyBlock has different Colour compared...
How to reproduce:1. Open the project "IN_31506"2. Open the "SampleScene" Scene in the Asset3. Enter the Play Mode4. Observe the two ... Read more
UI element being controlled through Prefab with arrow keys in Play Mode ...
How to reproduce:1. Open the project “IN_29697”2. Enter the Play Mode3. Open “PlayerMenu” Prefab in “Assets/Prefabs/UI/Menus”4. Clic... Read more
[HDRP] BaseColor texture on decal material should be grayed out, not hid...
Steps to reproduce : - Open scene in the attached project- Inspect the "Decal Projector" object Notice that : - Even with "Affect Ba... Read more
GameObject Position changes when its child Collider is rotating
How to reproduce:1. Open the project “IN_32375”2. Enter the Play Mode3. Select Scene view4. Select the “Cube” GameObject in the Hier... Read more
"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
Screen Space decals doubles the scene draw calls when rendering layers a...
How to reproduce:1. Download and open the attached project2. Open the "BugSampleScene" scene3. Open the Game view window4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project