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Crash on ExrDecoder::DecodePixelsImpl when loading .exr texture file
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on Bug>LoadImageEXR Expected result: Texture gets loadedActu... Read more
[Quest 2] Significant performance difference between Vulkan and OpenGLES...
Reproduction steps:1. Open the attached project “ReproProject"2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 devic... Read more
Changing AdditionalFile of Code Generator does not immediatelly trigger ...
Reproduction steps:1. Open the attached project “UITKProject”2. Double-click on the “Assets/mainui.uxml” file to open the UI Builder... Read more
CinemachineVirtualCamera overrides the Physical Camera toggle on the Mai...
Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/OutdoorsScene.unity” scene3. Select the Main Camera... Read more
Uninitialized background Render Texture artifacts on Android Build
Steps to reproduce:1. Open attached project "rqa-project-magicpotion.zip" and scene "CauldronLayout"2. In Build Settings window, bui... Read more
[Animation] Multi-edit constrained proportions Scale in Animation window...
Steps to reproduce:1. Open attached project "rqa-project-magicpotion.zip" and scene "Main Room"2. In Hierarchy window, select "Cauld... Read more
Crash on scripting_array_length when selecting a GameObject from the Hie...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Example2“ scene3. Click the “A*” GameObject4. Observe the crash ... Read more
[Oculus][Android] Unable to connect Profiler to a device when built with...
Reproduction steps:1. Open the attached project "OculusGLES3RenderingBugs"2. Open Build Settings Edit > Build Settings3. Tick Dev... Read more
[Android] AndroidJavaProxy call from Java to C# fails when any string pa...
Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more
Rect Transform is rotated very fast when using Rotate tool in Blueprint ...
Reproduction steps:1. Open the attached project “FastRotate”2. Select the Rotate tool by clicking on the button in Scene view or pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal