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2D Physics callback targets should have doc information about the GC and...
As per the discussion here, assigning a System.Object that isn't a UnityEngine.Object will not keep the object alive and away from t... Read more
Text Script Importer Reference button links to a Missing Page when click...
Steps to reproduce: Open any Project Import the attached or any .json file Select it in the Project Browser Click the ? button in th... Read more
FrameTimingManager.GetLatestTimings adds background time to the next foc...
How to reproduce:1. Open the attached “TestBackgroundFrameTiming.zip” project2. Enable “Frame Timing Stats” (Edit → Project Settings... Read more
AI Generators window has an "Outdated version" banner when using the lat...
How to reproduce:1. Create a new 2D Unity project and install the AI Packages2. In the Project window, right-click -> Create ->... Read more
PropertyDrawer gets disposed while still being active when adding a seco...
How to reproduce:1. Extract and open the attached “IN-128692.zip“ project2. Open the Assets/Scenes/SampleScene.unity scene3. Select ... Read more
Realtime GI behaves differently when using Unlit (Amplify) and Lit (Shad...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Yulele/BakingTest.unity” Scene3. Enter the Pl... Read more
[WinEditor] Tooltips are slightly clipped at the bottom edge
Steps to reproduce: Open any Project Open the Project Settings Window (Edit > Project Settings) In any of the Preference tabs, ho... Read more
API Updater strips Unity-owned Custom Attribute references within precom...
Steps to reproduce:1) Open the “IN-130180” project2) Switch to the Android Build Platform3) Build the Android Player4) Observe the e... Read more
A different window is opened instead of the Render Pipeline Converter Wi...
Steps to reproduce: Create a new URP Project Enter Play Mode Open the RPC Window (Window > Rendering > Render Pipeline Convert... Read more
[iOS] ListView is flickering when scrolling over the end
How to reproduce:1. Open the ‘UI Sandbox.zip' project2. Open the ‘SampleScene’ scene3. Build for iOS4. Open the “Unity-iPhone.xcodep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS