Search Issue Tracker
FPS of the Ray Traced scene significantly drops when turning Path Tracin...
How to reproduce:1. Open the user-attached project “hdrp_dxr_slowdown_bugreport”2. Open the “OutdoorsScene” scene3. Enter the Play M... Read more
[URP]Discolored bands appear when using OpenXR with shadow cascade edges
Reproduction steps: 1. Open user attached project "TestOXRBug.zip"2. Open File > Build Settings3. Click “Add Open Scenes”4. Click... Read more
[Android] WebCamTexture does not initialize in builds
How to reproduce:1. Open the attached “IN-37535” project2. In File → Build Settings click Build3. Connect a device to your machine4.... Read more
Slider Component Normal Color property does not change in Scene and Game...
Reproduction steps:1. Open the attached "SlideVSDropdown" project2. Open "Assets/Scenes/SampleScene.unity" scene3. In the Hierarchy ... Read more
[Silicon] Console errors "BuildFailedException: Incremental Player build...
Reproduction steps:1. Open the attached "BuildFail" project2. Go to File > Build Settings3. Select the Target Platform “macOS”4. ... Read more
Test with InputTestFixture fails or causes other tests to fail when runn...
Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more
Class member becomes null when loading the first addressable scene
Reproduction steps:1. Open the attached project “AddresablesRepro“2. Open “Assets/Scenes/main_1.unity“ Scene3. Enter Play mode4. Aft... Read more
The GameObject flies around in circles instead of straight down when usi...
Reproduction steps:1. Open the attached project “ENT_Flex_Repro“2. Open “Assets/OutdoorsScene.unity“ Scene3. Enter Play mode Expecte... Read more
Button's background color does not fully transition back to its original...
How to reproduce:1. Open the attached project “UITK MR.zip“2. Open Scene “Menu“3. Enter Play Mode4. Hover over the “Host“ button and... Read more
Lights are generated indefinitely when a GameObject has a material with ...
How to reproduce:1. Open the attached project “UVBakeTest1.zip“2. Open Scene “BakeScene“3. Enable the “ScrollingCube“ GameObject in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS