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Won't Fix

Votes

0

Found in

2022.2.15f1

2023.1.0b12

2023.2.0a10

2023.3.0a1

Issue ID

UUM-34171

Regression

Yes

[Android] WebCamTexture does not initialize in builds

-

How to reproduce:
1. Open the attached “IN-37535” project
2. In File → Build Settings click Build
3. Connect a device to your machine
4. After installing and launching the application, lift up the device

Expected result: The camera feed is visible in the Scene
Actual result: The camera feed is not visible in the Scene

Reproducible with: 2022.1.0f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a10
Not reproducible with: 2020.3.47f1, 2021.3.23f1
Could not test with: 2022.1.0a1, 2022.1.0a16, 2022.1.0b1, 2022.2.0a1 - Could not build due to Gradle errors

Built with: macOS 13.2 (Intel)

Reproducible on devices:
VLNQA00178 - Xiaomi Redmi Note 4 (Redmi Note 4), CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880, OS: 6.0
VLNQA00489 - HTC 10 (HTC 10), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1 (Only on 2023.1.0b12 and 2023.2.0a10)
VLNQA00520 - Galaxy S22 USA (SM-S901U), CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno 730, OS: 12 (Only on 2023.1.0b12 and 2023.2.0a10)
VLNQA00012 - Samsung Galaxy S6 (SM-G920F), CPU: Exynos 7 Octa (7420), GPU: Mali-T760, OS: 7.0.0 (Only on 2023.1.0b12 and 2023.2.0a10)

  1. Resolution Note:

    This is due to the camera permissions not being asked for ahead of API usage. Users should manually ask for permissions and check the result before attempting to use such APIs. User already has a workaround for older devices.

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