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0
votes
Won't Fix

[Android] Build freezes on Android TV devices

Android

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May 02, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b14, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached “IN-36803“ project 2. Put Android TV device in the same network3. In the Build Settings enable... Read more

0
votes
Fixed

[Android] FrameBufferFetch renders UI Vertex Color incorrectly

GLES

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b14, 2023.2.0a11, 2023.3.0a3

How to reproduce:1. Open the attached “IN-36566” project2. Open the “SampleScene” and observe the UI in the Game View3. Build the pr... Read more

0
votes
Won't Fix

DualSense controller mappings are corrupted when using legacy Input Manager

Input

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3

How to reproduce:1. Open the “DualSense_LegacyInput_Bug“ project2. Open the “MainScene“3. Enter Play Mode and observe the Game view4... Read more

0
votes
Fixed

Scriptable Object Subclasses Element Addressable asset is empty, while S...

Package: Addressables

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May 02, 2023

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Version/s: 1.21.2

Reproduction steps:1. Open the attached “AssetReferenceDrawerBug” project2. Select the “Assets/New Repro.asset” Scriptable Object3. ... Read more

0
votes
Fixed

GameObjects are not being rendered in the Scene view when their Z positi...

Scene View

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Apr 30, 2023

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Version/s: 2021.3.23f1

Steps to reproduce:1. Open the “Impulse Input System” project2. Open “level1” scene3. Compare the Scene view and the Game view Expec... Read more

0
votes
Fixed

Mock Runtime option in OpenXR toggles on after entering Play Mode if it ...

Package: OpenXR Plugin

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Apr 30, 2023

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Version/s: 1.7.0

Steps to reproduce:1. Open the attached user's project "test.zip"2. Connect Oculus link to Quest 23. Make sure OpenXR is selected as... Read more

0
votes
Won't Fix

Sprite Mode "Multiple" is set by default when importing images

Texture

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Apr 30, 2023

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Version/s: 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Create a new project2. Import any image to Unity3. Select the imported image and change Texture Type from “Defau... Read more

1
votes
Fixed

Can't change reference type when Prefab Variant overrides managed refere...

Serialization

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Apr 29, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b14, 2023.2.0a13, 2023.3.0a3

Reproduction steps:1. Open the attached project “BugReport“2. Open the “Original“ Prefab3. In the context menu of “My Component“ sel... Read more

0
votes
Won't Fix

[Windows] When a window is spawned using EditorWindow class at (0,0), th...

Editor Platform

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Apr 28, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14

Steps to reproduce the bug:1. Create a Unity project.2. Use EditorWindow to create a new window at (0,0). You can use the script att... Read more

0
votes
Won't Fix

URP materials are opened for edit in Version Control when the materials ...

Universal RP

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Apr 28, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

How to reproduce:1. Open the “PerforceMaterialIssue.zip“ project2. Go to Edit->Project Settings-> Version Control3. Set the mo... Read more

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