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[LWRP] The Shader becomes distorted in the build
How to reproduce:1. Open the attached 'Test cube shader.zip' project2. Play the 'SampleScene' scene and observe the Game Object3. Bu... Read more
[LWRP] Upgrading LWRP package to 7.0.0 breaks ForwardRenderData asset in...
Steps to reproduce:1) Download SRP repo from here: https://github.com/Unity-Technologies/ScriptableRenderPipeline2) Open UnityHub an... Read more
Enabling "Opaque Texture" changes size of gizmos within the Game View
Steps to reproduce:1. Open original project "Project Telrico.zip"2. Select Player GameObject3. Press on "Gizmos" in Game View to see... Read more
[XR][Oculus Go][URP] UI elements not rendered if Anti Aliasing (MSAA) an...
How to reproduce:1. Open attached project "Updated1148313"2. Build to Oculus GO3. Launch application Result - Observe that UI elemen... Read more
[SRP] DrawingSettings OverrideMaterial does not take property values com...
How to reproduce:1. Open the attached 'SRPOverrideMaterial.zip' project by QA2. Open 'SRP0101' scene3. Go to Play mode Expected resu... Read more
[LWRP] [Mobile] Increased memory usage and extra rendering steps
Reproduction steps:1. Open the attached project (bugreport.zip > lwrptest19).2. Build and run it on an iOS device. Actual behavio... Read more
[LWRP] [RenderTexture] Alpha channel is not rendered when using RenderTe...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run "SampleScene"Observe:Rendertexture lost transpare... Read more
[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work
Steps to repro:1. Create a new project2. Import LWRP3. Create a new particle system4. Change "Texture Sheet Animation" Mode to Sprit... Read more
[LWRP] Render texture is allocating 0.9 Gb of memory when having nothing...
To reproduce:1. Open attached project 'LighweightCameraColorTexture.zip"2. Switch the platform, tick "Development build" and "Autoco... Read more
[LWRP][GLES3]Terrain rendered incorrectly on Android Mali GPU and iOS de...
Steps to reproduce:1. Open "LWRP Terrain" attached project2. Make sure Graphics API is set to GLES 32. Build and run Terrain Scene o... Read more
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