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Crash on <unknown> <0xffffffff> when running a test with Burst Compilati...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window ( Window > General > Test Runner)3. In ... Read more
[Android] transform.position fails to set the correct position when used...
Requirements: Blender needs to be installed .blend files needs to be reimported Reproduction steps:1. Open the attached project "Rep... Read more
[Quest 2][HDRP] Planar Reflection Probe does not work with VR when built...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PlanarReflectionProbe/PlanarReflectionPro... Read more
Crash on GC_make_disappearing_links_disappear when generating font atlas
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Font Asset Creator window (Window > TextMeshPro > Font... Read more
[XR]The physically based sky and volumetric clouds are rendered only for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PBSandVolumetricClouds/PBSandVolumetricCl... Read more
Build re-using previous Bee Graph pollutes logs with unwanted error line...
Reproduction steps:1. Create a repository from the attached project “BuildBee” via a source control application2. In the source cont... Read more
Wrong value is chosen when selecting GamepadButton in a dropdown menu
Reproduction steps:1. Open the "IN-45621.zip" project2. Open "Assets/Scene"3. In the Hierarchy window, click on the "Input" GameObje... Read more
Downloaded AssetBundle is loaded into the memory when using DownloadDepe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Addresables G... Read more
Input System Supported Devices dropdown is unusable
How to reproduce:1. Open the attached project “InputSystemBug”2. Click Edit → Project Settings → Input System Package3. Under the Su... Read more
Long values are truncated to int when copying and pasting using the prop...
How to reproduce:1. Open the user’s attached “Serialized Field Test.zip” project2. Select “Main Camera” GameObject3. Move the cursor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal