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Crash on TypeTreeQueries::ReadStringFromBuffer when trying to recompile ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script3. Open Level builder window if it is not open (Window... Read more
GameObject's position offset is modified when the position of the GameOb...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Unit4.unity” Scene3. In the Hierarchy Window, sel... Read more
A hyperlink does not work when the URL length exceeds 118 characters
Reproduction steps:1. Open the attached project “HyperlinkBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. ... Read more
The Scale value is not saved when moving the editor between different si...
Reproduction steps:1. Create a new Unity project2. Open the Game View3. Move Unity to the smaller screen4. Set the Scale to a minimu... Read more
GameObject with Static Batching and multiple alpha-clipped materials cas...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “TwoP... Read more
Details section minimization in VFX Graph wizard causes UI issues
Steps to reproduce:1. Open new Unity Project2. Install Visual Effect Graph package3. In Project window, Right-Click -> Visual Eff... Read more
VFX Graph templates can be selected in wizard when mouse is outside of t...
Steps to reproduce:1. Open new Unity Project2. Install Visual Effect Graph package3. In Project window, Right-Click -> Visual Eff... Read more
MinMaxSlider occasionally performs a MiddleThumb drag instead of MaxThum...
Reproduction steps:1. Open the attached project “SliderIssue”2. Open the Examples > MinMaxSlider window3. Click and drag on the e... Read more
LightBaker progress reporting gets stuck on 'Done' at the beginning of a...
Download project from: [https://github.cds.internal.unity3d.com/unity/Light-Tunnel/tree/bug/progress-report-lpgs] Open 'Sample Scene... Read more
An extra C# event is shown when creating two C# events on two temporary ...
Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor