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GameObject is focused in the Scene window when selecting a GameObject in...
How to reproduce:1. Open the attached “GameObjects.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy w... Read more
Duplicated Avatars cannot be added to Rig Source
Reproduction steps: 1. Open the attached project from Google Drive2. Duplicate “GirlAvatar” from Assets folder3. Select “vampire” mo... Read more
Logs with empty strings are thrown when Xbox controller is connected via...
Reproduction steps:1. Create a new project2. Connect and disconnect an Xbox controller via Bluetooth3. Observe the Console Expected ... Read more
Intellisense is not detecting Unity-specific suggestions when a script i...
How to reproduce:1. Open the user-attached “TestAssemblySwitch.zip” Project2. Open the “PlayerController.cs” Script found in the Ass... Read more
Build folder is empty when built to a shared folder on another machine
How to reproduce:1. Set up a shared folder on one machine and connect to it with the machine that will be used to reproduce the issu... Read more
[AppleTV][UIToolkit] UI navigation gets stuck when selecting a Text Field
How to reproduce:1. Open the attached Project "textFieldTest"2. Build and Run the Scene "New Scene" on an Apple TV device3. In the P... Read more
Input System Asset does not save when pressing CTRL+S
How to reproduce:1. Open the user's attached project2. Open Assets/PlayerInput.inputactions3. Add Action4. Press CTRL+S while in the... Read more
"ArgumentNullException: Value cannot be null." when using AssetReference...
How to reproduce:1. Open the attached project "DefaultProjectURP.zip"2. Select Assets/Scripts/SOs/TestSO.asset3. Drag and drop Cube_... Read more
Silent crash when Stadia controller is reconnected via cord while Device...
Reproduction steps:1. Open the attached “StadiaCrash.zip“ project2. Connect the Stadia controller via cord3. Open the Input Debugger... Read more
Altitude Heatmap is not drawn on the Terrain's surface when using the "3...
Reproduction steps:1. Open the attached “IN-54298 Terrain Altitude Heatmap Bug 2.zip“ project2. Open the “OutdoorsScene”3. Move the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field