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1
votes
Fixed

Addressables AssetReferenceUILabelRestriction is disregarded when used i...

Package: Build Pipeline - Addressables

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Apr 20, 2021

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Version/s: 1.16.1

How to reproduce: 1. Open the attached project (case_1329206-AddressableLabel) 2. Open SampleScene 3. Select References in the Scene... Read more

0
votes
Fixed

ArgumentNullException is thrown when Checking for Content Update Restric...

Package: Build Pipeline - Addressables

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Apr 23, 2021

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Version/s: 1.17.13

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Navigate to Window/Asset Management/Addressa... Read more

0
votes
Won't Fix

Exceptions are not caught with try-catch block when using AssetReference...

Package: Build Pipeline - Addressables

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Apr 28, 2021

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project's "case_1322452-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more

0
votes
Fixed

Black Screen after relaunch app with addressable asset and localized string

Package: Build Pipeline - Addressables

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Feb 17, 2022

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Version/s: 1.19.19

Reproduce steps: # open attached project Test Sample and open testscene. # build addressables and then generate a android build #... Read more

0
votes
Fixed

[Addressables] IOException clear cache error when autoCleanBundleCache h...

Package: Build Pipeline - Addressables

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Jan 04, 2022

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Version/s: 1.19.14

How to reproduce: 1. Open the attached project 'AddressablesBug.zip' 2. In Menu bar go to Window > Asset Management > Addressables >... Read more

0
votes
Fixed

[Addressables] Awaiting asyncOperation Task is not returned after scene ...

Package: Build Pipeline - Addressables

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Jul 15, 2021

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Version/s: 1.18.4

How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more

1
votes
Won't Fix

Textures are not included in the same bundle as Sprite Atlas that uses t...

Package: Build Pipeline - Addressables

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May 31, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's attached project (Addressable_1233628.zip) 2. Click Build > New Build > Default Build Script ... Read more

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

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May 12, 2021

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Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

0
votes
Fixed

[Addressable] UI isn't responsive when it was loaded using Addressables

Package: Build Pipeline - Addressables

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May 19, 2021

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Version/s: 1.18.2

How to reproduce: 1. Open the user's attached "test" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press the bot... Read more

2
votes
Fixed

Awake call is executed two times when creating new instantiated addressable

Package: Build Pipeline - Addressables

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May 31, 2021

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Version/s: 1.18.2

Reproduction steps: 1. Open the attached project ("Bug.zip") 2. Press Double Awake Call Bug (Top Menu -> Vr Games Dev) 3. Enter Play... Read more

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