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Fixed
Votes
0
Found in [Package]
1.18.2
Issue ID
ADDR-1981
Regression
Yes
[Addressable] UI isn't responsive when it was loaded using Addressables
How to reproduce:
1. Open the user's attached "test" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Press the bottom button
Expected results: The button reacts and is clickable
Actual results: The button doesn't react, isn't clickable
Reproducible with: 1.18.2 (2018.4.35f1, 2019.4.27f1, 2020.3.8f1, 2021.1.8f1, 2021.2.0a17)
Not reproducible with: 1.17.17 (2018.4.35f1, 2019.4.27f1, 2020.3.8f1, 2021.1.8f1, 2021.2.0a17)
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Resolution Note:
Fixed with revert of regression change from 1.18.2 in 1.18.5+
Issue affects "use assetdatabase mode". "use existing build" will work as expected.