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Won't Fix
Votes
1
Found in [Package]
1.20.0
Issue ID
ADDR-2773
Regression
No
Textures are not included in the same bundle as Sprite Atlas that uses them when they are in a separate group
Reproduction steps:
1. Open the user's attached project (Addressable_1233628.zip)
2. Click Build > New Build > Default Build Script in the Addressables Groups window
3. Build the project
4. Open the AssetBundle Browser window and select the Inspect tab
5. Select "Add Folder" and choose the "/StreamingAssets/aa" folder located in the build folder
Expected result: The packedasset3 (Sprite Atlas) bundle has all of the textures and the other bundles only have meta files
Actual result: The packedasset, packedasset1, and packedasset2 bundles have textures and take up over 100kB of space, the packedasset3 bundle only has meta files and takes up 1.9kB
Reproducible with: 1.19.19 (2020.3.35f1, 2021.3.4f1), 1.20.0 (2022.1.3f1, 2022.2.0a15)
Could not test with: 1.18.19 (2019.4.39f1) (Error: Addressable content build failure)
Reproducible on: macOS 12.0.1 (Intel)
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Resolution Note:
There are no fixes planned for this Bug