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[Editor] When Preference window is open, exiting Playmode generates Null...
Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro: 1. Download package and project at: https://github.com/... Read more
Errors are thrown when assigning Input Actions Asset that contains a cus...
Reproduction steps: 1. Open the attached “BugReporting” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the... Read more
ArgumentException errors are thrown when calling InputSystem.onAnyButton...
How to reproduce: 1. Open user attached project 2. Enter Play Mode 3. Press any key on a keyboard that would output a symbol Expect... Read more
[Input System] Inconsistent Input behavior with a key when using 2D Vect...
Reproduction steps: 1. Open the attached "Input Vector Test" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Press t... Read more
The Input System sometimes delays button release input
Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more
NullReferenceException thrown when editing project wide actions in play ...
How to reproduce: 1. Open the “My project(99).zip“ project 2. Open the “Input System Package” settings in the Project Settings 3.... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce: 1. Open the attached Project "inputTest" 2. Build and Run the Scene "GameplayScene" on WebGL 3. Open the browse... Read more
[VR][Editor] Game view loses input when the window is not in focus.
Github: https://github.com/Unity-Technologies/InputSystem/issues/649 Repro: 1. Download package and project: https://github.com/Uni... Read more
[New Input System] Input reports EnhancedTouch delta Position(0,0) when ...
How to reproduce: 1. Open the “IN_71593” project 2. In the Build Settings select the Android Platform 3. In the “Run Device” drop... Read more
[macOS][Input System] Disconnecting and reconnecting the first connected...
Reproduction steps: 1. Download and open the attached "GamepadBugTest.zip" 2. In the menu bar, press "Window" > "Analysis" > "Input ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true