Search Issue Tracker
Fixed in 1.4.0
Votes
1
Found in [Package]
1.2.0
Issue ID
1376034
Regression
No
ArgumentException errors are thrown when calling InputSystem.onAnyButtonPress
How to reproduce:
1. Open user attached project
2. Enter Play Mode
3. Press any key on a keyboard that would output a symbol
Expected result: no ArgumentException error is thrown in the Console
Actual result: ArgumentException error is thrown in the Console
Reproducible with: 1.1.0-pre.6 - 1.2.0 (2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.0b12, 2022.1.0a9), 1.1.1 - 1.2.0 (2021.2.1f1, 2022.1.0a14)
Can't test with: 1.1.0-pre.5 and lower (2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.0b12, 2022.1.0a9) - onAnyButtonPress API was not implemented yet
Note:
- Pressing keys/buttons on the keyboard or mouse after exiting the Play Mode still produces errors
- Errors depend on the device
- Reproduces with keyboard keys that would output a symbol
- Reproduces when clicking any button on a mouse
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Errors during XML parse" warnings are thrown when building project for the Android platform
- Shader transparency, discard, and clip are not working when using the Player
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
Add comment