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Editor freezes and repaints constantly when entering a long string in th...
How to reproduce:1. Open any project with Visual Effect Graph installed2. Create a VFX Graph and open it3. In a System Label enter l... Read more
[DX11] VFX ShaderGraph on D3D11 causes NVIDIA driver crash
Steps to reproduce:1. Open the attached user's project "ProjectGPUCrash.zip"2. Perform a standalone Windows development build and le... Read more
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Select "Edit Mode" in the Profiler w... Read more
Reflection Probes aren't being omitted from Dedicated Server Builds when...
How to reproduce:1. Open the attached “TrueDedicatedServerTest.zip“ project2. Open the “SampleScene“ Scene3. Build the project for a... Read more
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) Download and switch to branch 20... Read more
Unlit Texture material is invisible when the Render Queue is set below 2501
How to reproduce:Open the attached project "Test_Errors_On_Blank_Project.zip" Expected results: The Cube in the Scene view is visibl... Read more
[Android] Player freezes when running the "UI Toolkit Sample – Dragon Cr...
How to reproduce:1. Open the "IN_56664" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Focus of the asset name in the Project window is lost after right-clicking
How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more
Texture is not imported correctly when enabling AlphaTransparency and ov...
How to reproduce:1. Open the attached project "packagetrunk-stripped.zip"2. Select Assets/Camera.png Expected results: The texture i... Read more
Artifacts on sprite edges appear when using the vectorgraphics package
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “test.svg”3. Observe the result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor