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Profiler Counter Labels Overflow over Counter Toggles when Label String ...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable and scroll down ... Read more
Profiler Capture loading process is deferred until the final click is re...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set the Player Name to ... Read more
“Cloud Build” button in the “Build Profiles” window redirects to empty “...
Steps to reproduce: Create a new local Unity project using the Universal 2D template (option "Create new local project" should be se... Read more
GameObjects change Hierarchy order when undoing changing Transform type ...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Hierarchy, create an empty GameObject Duplicate ... Read more
[macOS] Editor crashes after entering Play mode with overlapping GameObj...
Reproduction steps:1. Create a new project2. GameObject > 3D Object > Plane3. Add Cloth Component to the newly created GameObj... Read more
Process Descriptions can be selected in Timeline View of the CPU Module ...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set the Player Name to ... Read more
Text selection/highlighting is not rendered properly when selecting/high...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Production Ready Shaders Sample do not show up as imported in Package Ma...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Shader Graph > Samples3. Im... Read more
Environment Library Asset has incorrect icon on creation
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev -> Environment -> Library -&... Read more
Selection and Hover Highlight widths don't match when hovering and selec...
Steps to reproduce: Create or open any Project Open the Profiler Window (Window > Analysis > Profiler) Set the Player Name to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS