Search Issue Tracker

0
votes
Won't Fix

Amazon Luna controller not supported by Input System

Package: Input System

-

May 04, 2023

-

Version/s: 1.5.1

The issue is not reproducible due to not having the hardware at hand. Read more

5
votes
Fixed

Nintendo Switch Pro Controller Output Garbage

Package: Input System

-

Sep 28, 2021

-

Version/s: 1.0.0

Read more

0
votes
Duplicate

Multiple errors are thrown in the Console window upon exiting the Play m...

Package: Input System

-

Aug 23, 2022

-

Version/s: 1.4.2

How to reproduce: 1. Open the attached project “IN-14456.zip“ 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. Exit the... Read more

0
votes
Not Reproducible

[Editor][Windows] Custom window querying Mouse position freezes when Gam...

Package: Input System

-

May 23, 2019

-

Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/630 Repro: 1. Download attached project 2. Open custom window: Win... Read more

4
votes
Fixed

[Input System] IsPressed() keeps returning true when it was true before ...

Package: Input System

-

Aug 09, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. Enter the Play mode 3. Hold down the Alt button and ... Read more

1
votes
Fixed

Cursors is still visible when entering the Play Mode using Cursor.lockSt...

Package: Input System

-

Jul 24, 2020

-

Version/s: 1.0.0

How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more

0
votes
By Design

[Input System] anyKey.wasReleasedThisFrame return true only when the las...

Package: Input System

-

Jan 22, 2023

-

Version/s: 1.0.0, 1.4.4

Steps to reproduce: 1. Open the attached “InputAnyKey” project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Observe the Con... Read more

0
votes
Won't Fix

[Input System] Using AddCompositeBinding does not set name of binding

Package: Input System

-

Oct 08, 2019

-

Version/s: 1.0-preview

1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more

0
votes
Fixed

EventData.useDragThreshold does not get reset back to true after clickin...

Package: Input System

-

Dec 09, 2020

-

Version/s: 1.1.0-preview.1

How to reproduce: 1. Open the user's attached project 2. Make sure the Architecture is set to "x86_64" in the Build Settings window ... Read more

1
votes
Duplicate

[Editor] When Preference window is open, exiting Playmode generates Null...

Package: Input System

-

Jun 19, 2019

-

Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro: 1. Download package and project at: https://github.com/... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.