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Running Project Auditor's analysis only on "Assets" also analyses the "S...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> three-dot menu -> Prefer... Read more
Spaces between the text and ":" in the "Filters" section of Project Auditor
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. In the Pro... Read more
High Editor GPU usage when Camera with RenderTexture and VFX Graph are i...
Reproduction steps:1. Open the attached “VFXIdleGPUIssue.zip” project2. Make sure Game and Scene Tabs are not open and closed in the... Read more
Unity Editor loading screen flickers when slightly dragging the window d...
How to reproduce:1. Open Unity Hub2. Open a project3. Slightly drag the Editor’s loading screen4. Observe the Editor’s loading scree... Read more
List in Inspector not resizing when exiting Play mode
How to reproduce:1. Open the attached “IN-123650” project2. Open (Scenes → SampleScene) Scene3. Select “GameObject” GameObject in th... Read more
Invalid editor window of type error is thrown when maximizing Project Au...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Dock the Proje... Read more
AudioListeners still listen to audio when their Components are disabled ...
How to reproduce: Open the “ListenersActiveBug.zip“ project Build and run the project Press the Space key (to toggle on/off all Audi... Read more
[HDRP] Hard edge on AO when emission texture is black
Issue raised by a user (#.poupi) on Discord.When using an emission texture, the ambiant occlusion shows a hard edge where the textur... Read more
"Error CS7069" thrown when Assembly Definition Asset platform is set to ...
How to reproduce:1. Open attached project "IN-123923"2. In Project Panel enter EditorPackage folder and select EditorPackage3. In th... Read more
Crash on ParticleSystemRenderer::PrepareForRender when interacting with ...
How to reproduce:1. Open the attached “IN-124357” project2. Open the “Sample“ scene3. Drag the “BUG” Prefab into the scene4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it