Search Issue Tracker
Game view toolbar buttons do not work when the Game view is Maximized
Reproduction steps:1. Open the “ReproProject“ project2. Maximize the Game view3. Click on the buttons in the Game view toolbar4. Obs... Read more
Serialization of Animator Parameters m_Controller fileID switches betwee...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ Animator Controller with a text editor ... Read more
"Failed to find entry-points" error after script recompilation when Burs...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/Scripts“ folder3. Open the cont... Read more
Crash on ConvertBlenderToFBX while importing a specific .blend file
Reproduction steps:1. Open the attached "crash_IN-68255" project2. Press the right mouse button in the "Project" window3. Select "Im... Read more
Just the first package is being installed and no error/warning message i...
How to reproduce:1. Create a new project2. Go to Menu > Package Manager3. Press the “” button and select “Add package from git UR... Read more
Crash on MergePrefabChanges when updating a Prefab by dragging and dropp...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/DiceScene.unity“ scene3. Locate the “Dice” GameObj... Read more
An asset contains metadata with the "unity" prefix when exporting it as ...
Reproduction steps:1. Open the attached “USDTests” project2. In the Project Window select the “Assets > USDImports > Root.usda... Read more
Sprite is not generated when its texture settings are changed via Textur...
Reproduction steps:1. Open the attached “BugRepro” project2. Generate textures (GeneratePng > Perform)3. In the Project window, o... Read more
Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Scenes/SampleScene“3. Open the Profiler window (Window... Read more
Silent crash when using the Graphics.Blit method
Reproduction steps:1. Open the "IN-68092.zip" project2. Enter Play mode Expected results: Play mode runs successfullyActual results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS