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Numbers get appended to material names when extracting and reimporting ....
How to reproduce: Open the project "IN-66089" Open the “SampleScene” scene Select “Root“ GameObject from the Hierarchy window, open ... Read more
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An asset contains metadata with the "unity" prefix when exporting it as ...
Reproduction steps:1. Open the attached “USDTests” project2. In the Project Window select the “Assets > USDImports > Root.usda... Read more
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