Search Issue Tracker

15
votes
Fixed

[InputSystem][Windows] Switch Pro controller only works when connected v...

Package: Input System

-

Oct 09, 2019

-

Version/s: 1.0-preview

From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees... Read more

13
votes
Not Reproducible

Pressing Apply after changing ScrollRectContent position changes it to c...

uGUI

-

Aug 06, 2017

-

Version/s: 2017.1.0f3

Reproduction steps: 1. Open attached project 2. Select Canvas/ScrollView/Viewport/Content in Hierarchy 3. Change PosX to negative va... Read more

13
votes
Fixed

[iOS] Push Notifications not Enabled in Xcode Project when NotificationS...

iOS

-

Apr 22, 2016

-

Version/s: 5.4.0b15

To Reproduce: 1. Build the attached project. 2. Open it in Xcode. 3. Observe that the "Remote Notifications" tab is not enabled in ... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be ... Read more

16
votes
Duplicate
33
votes
Fixed

Anti aliasing does not work on Android devices

Android

-

Jan 01, 2014

-

Version/s: 4.3.2f1

Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

-

Dec 03, 2014

-

Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

-

Feb 22, 2015

-

Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project 2. Open the 'GM Island' scene 3. Notice the white spots on the trees 4. Switch to ... Read more

19
votes
Fixed

Profiler: memory profiler shows "unknown" for amounts >2GB

Profiling

-

Feb 17, 2015

-

Version/s:

Memory profiler (both simple & detailed views) shows "Unknown" for amounts of memory that are larger than 2GB. For example, if >2GB ... Read more

57
votes
Fixed

[VR] Canvas should not lag behind when attached to a spatially tracked o...

XR SDK

-

Jul 16, 2016

-

Version/s: 5.4.0f1

Verified FIXED with 2017.3.0b6 and SteamVR 1.2.2 Steps to reproduce: 1. Download and open attached project "FloatingCanvas.zip" 2.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.