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[ParticleSystem] Max Collision Shapes should not go below 0
Max collision shapes value for particle system collision module should not go below 0. NOTE TO DEVELOPER. SPECIFICALLY ASKED FOR NO ... Read more
[ParticleSystem] Sub-emitters should be named after their "type" when ge...
When a particle system creates a sub-emitter (using the + button in the sub-emitters module) that emitter's GameObject name should r... Read more
ArgumentCache.TidyAssemblyTypeName allocates lots of memory
To reproduce:1. Open attached project (ArgumentCache.zip)2. Open Profiler and set to "Deep profile"3. Play Scene 14. Click on Reload... Read more
[ParticleSystem] Particles disappear when rendered with mesh and some ar...
Steps to reproduce: 1. Download and import attached project. "repro-case_753530-MeshParticles.zip"2. Open scene: TestScene3. Press p... Read more
Event window does not refresh when Unity retrieves focus, and stays white
Open Animation WindowAdd an eventDouble-click event to open event windowSelect another applicationGo back to Unity Window is white, ... Read more
Event window does not update content when changing animation
Event window does not update content when changing animation Create two animations with an event each. Each event should refer to th... Read more
{OSX}Event.current.use() causes error when used in OnDrawGizmosSelected(...
Reproduction steps:1) Run users project, and enter the test scene (on Mac!)2) Selected "Select Me!" object in the hierarchy window.3... Read more
Animation Clip Length value is incorrect if animator is loaded from Asse...
How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more
[AssetBundle] Unity crashes when loading animator controller from resour...
How to reproduce:1. Open the attached project2. Open Test scene and select GameObject in hierarchy3. If it doesn't have Animatorcont... Read more
[UI]In full screen mode, UI scales to native resolution instead of selec...
Reproduction steps:1) Open users project and build it and launch for Pc.2) Select resolution other that your monitors native and mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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